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Saturday, May 20 • 12:15pm - 1:15pm
Put Yourself into a VR Game using 3D Scanning and Motion Capture

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 In this workshop participants will learn about the process of creating a VR game with Unity and the Oculus Rift. We will utilize a mix of technologies including 3D Scanning, Cloud based rigging and animation software, a game engine, and a VR head mounted display. We will create a 3D geometric modeled avatar of participants using 3D Scanning. The avatars will then be ‘rigged’ with a skeleton to be able to be animated with motion capture data. These assets will be put into a game engine to be able to allow control and interact with the avatars. The end result will be a VR interactive game experience where a the character is a 3D model generated Avatar of YOU!

Participants can also view a demonstration of game motions applied from motion capture as demonstrated via a remote connection to NYIT's Motion Capture lab in Long Island, NY.


Sat, May 20, 12:15-1:15pm
Sponsored by the HIVE
Location: New York Institute of Technology, 16 West 61st St., 9th floor, room 924
Free to CTW conference attendees
Space is limited to the first 15 RSVP’s.
Lunch will be provided.

REGISTER HERE!! 

Experts
avatar for Talal Choudhury

Talal Choudhury

Full-Stack Developer, TimeWave VR Lab
After graduating with a Biology degree from Brooklyn College, Talal attended Medical School and was all set to become a doctor. There was just one problem. His dream was to be a developer. So he went back to school for Computer Science at General Assembly. For his thesis project... Read More →
avatar for Matt Corenlius

Matt Corenlius

Matthew Cornelius has worked professionally in the field of 3D computer animation for the past 16 years. He is currently a faculty member with a research fellowship at Pratt Institute and the Director of Art Media Technology at New York Institute of Technology, and directs the Motion... Read More →
avatar for Terry Nauheim

Terry Nauheim

Associate Professor/Chair, NYIT
Terry Nauheim is an audiovisual artist, associate professor, and Chair of NYIT’s Department of Digital Art & Design. As an artist, she explores sound and visual relationships through digital media, drawing, and installation. She has exhibited her artwork at the Bronx Museum of the... Read More →

Partners
avatar for NYIT Department of Digital Art & Design

NYIT Department of Digital Art & Design

NYIT (New York Institute of Technology) is a private, degree-granting, not-for-profit global university, committed to educating the next generation of leaders, inspiring innovation, and advancing applications-oriented research and entrepreneurship. With two campuses in New York, as... Read More →
avatar for The HIVE

The HIVE

The HIVE (Home for Innovation, Visualization, and Exploration) exists for NYIT students, faculty, and partnering institutions to expand creative research and academic/professional development through the center’s technologies. Collaborative teams can invent, innovate, and creatively... Read More →
avatar for TimeWave Studios

TimeWave Studios

TimeWave gathers creative media artists and technologists to explore the use of technology in storytelling and to invent new forms of media and entertainment. | | The TimeWave programme is produced by LoNyLa (London-NY-LA), a transatlantic initiative fueled by graduates of Yale University... Read More →



Saturday May 20, 2017 12:15pm - 1:15pm
NYIT 16 West 61st Street (at Broadway), 9th floor, room 924

Attendees (6)